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/ Champak 140 / (Vol 140) Sep 19 2011.iso / Games / mardek_rpg.swf / scripts / DefineSprite_1390 / frame_1 / DoAction.as
Text File  |  2011-09-19  |  4KB  |  119 lines

  1. function ┬º\x01\x02┬º()
  2. {
  3.    return 2083 % 511 * 5;
  4. }
  5. var ┬º\x01┬º = 727 + "\x01\x02"();
  6. while(true)
  7. {
  8.    if(eval("\x01") != 922)
  9.    {
  10.       if(eval("\x01") != 421)
  11.       {
  12.          if(eval("\x01") != 33)
  13.          {
  14.             if(eval("\x01") != 741)
  15.             {
  16.                if(eval("\x01") != 971)
  17.                {
  18.                   if(eval("\x01") != 945)
  19.                   {
  20.                      if(eval("\x01") != 994)
  21.                      {
  22.                         if(eval("\x01") != 59)
  23.                         {
  24.                            if(eval("\x01") == 844)
  25.                            {
  26.                               set("\x01",eval("\x01") - 449);
  27.                               onEnterFrame = function()
  28.                               {
  29.                                  if(random(10) == 1)
  30.                                  {
  31.                                     gotoAndStop(random(_totalframes));
  32.                                     undefined + 1;
  33.                                     ┬º┬ºpush(undefined);
  34.                                  }
  35.                                  _alpha = random(51) + 50;
  36.                               };
  37.                               gotoAndStop(random(_totalframes));
  38.                               undefined + 1;
  39.                               ┬º┬ºpush(undefined);
  40.                               break;
  41.                            }
  42.                            if(eval("\x01") != 56)
  43.                            {
  44.                               if(eval("\x01") != 347)
  45.                               {
  46.                                  if(eval("\x01") != 332)
  47.                                  {
  48.                                     if(eval("\x01") == 555)
  49.                                     {
  50.                                        set("\x01",eval("\x01") + 186);
  51.                                        break;
  52.                                     }
  53.                                     if(eval("\x01") == 395)
  54.                                     {
  55.                                        set("\x01",eval("\x01") - 395);
  56.                                        break;
  57.                                     }
  58.                                  }
  59.                                  set("\x01",eval("\x01") + 89);
  60.                                  continue;
  61.                               }
  62.                               set("\x01",eval("\x01") + 208);
  63.                               if(function ┬º\x01\x02┬º()
  64.                               {
  65.                                  return 2083 % 511 * 5;
  66.                               })
  67.                               {
  68.                                  set("\x01",eval("\x01") + 186);
  69.                               }
  70.                            }
  71.                            set("\x01",eval("\x01") + 889);
  72.                            if(function ┬º\x01\x02┬º()
  73.                            {
  74.                               return 2083 % 511 * 5;
  75.                            })
  76.                            {
  77.                               set("\x01",eval("\x01") - 101);
  78.                            }
  79.                         }
  80.                         set("\x01",eval("\x01") - 3);
  81.                         ┬º┬ºpush(!function ┬º\x01\x02┬º()
  82.                         {
  83.                            return 2083 % 511 * 5;
  84.                         });
  85.                         continue;
  86.                      }
  87.                      set("\x01",eval("\x01") - 961);
  88.                      var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  89.                      {
  90.                         return 2083 % 511 * 5;
  91.                      };
  92.                      continue;
  93.                   }
  94.                   set("\x01",eval("\x01") - 101);
  95.                   continue;
  96.                   continue;
  97.                }
  98.                set("\x01",eval("\x01") - 912);
  99.                ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  100.                {
  101.                   return 2083 % 511 * 5;
  102.                }));
  103.                continue;
  104.             }
  105.             set("\x01",eval("\x01") - 320);
  106.             continue;
  107.          }
  108.          set("\x01",eval("\x01") + 938);
  109.          ┬º┬ºpush("\x0f");
  110.          continue;
  111.       }
  112.       set("\x01",eval("\x01") + 573);
  113.       ┬º┬ºpush("\x0f");
  114.       ┬º┬ºpush(1);
  115.    }
  116.    set("\x01",eval("\x01") - 575);
  117.    ┬º┬ºpush(true);
  118. }
  119.